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[Linux] Keyboard input doesn't work in editor with New Input System
To reproduce:1) Open the attached project and the scene in it2) Play it3) Try clicking WASD Expected: Console should print messages ... Read more
Multiple errors are thrown when TMP Dropdown is set to Visualize and ent...
How to reproduce:1. Open attached project ("case_1186819.zip")2. In the Hierarchy expand "Canvas" Game object and select "Dropdown"3... Read more
[Package Manager] Package Manager window reopens blank after changing vi...
Package Manager window appears blank with ArgumentOutOfRangeException error in the console. Steps to repro:1. Create a new project.2... Read more
[Asset Importers] Asset Store Package gets stuck on import
When attempting to import one of the Asset store Top Assets: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v... Read more
[Graphics General] Editor crashes on changing Graphics APIs to Direct3D1...
Editor crashes on changing Graphics APIs to Direct3D12 with X86_64 Architecture. Steps to repro:1. Create a new Project.2. File >... Read more
[Linux] Selection box when clicking and dragging with mouse in docked Sc...
How to reproduce:1. Create or open any project (originally attached will do)2. Click and drag with mouse in Scene view Expected resu... Read more
[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more
Editor crashes when building the project and using sprite as build icon ...
How to reproduce:1. Open attached project "case_1186799_mitchellRepro.zip"2. Build the project Expected result: Editor does not cras... Read more
CustomAttributeData.cpp: IL2CPP does not support inspection of attribute...
How to reproduce:1. Open the attached sqlite_test_U2018_2.zip project2. Build for iOS and deploy the Xcode project to the iOS device... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce:1. Create a new project containing "^" symbol2. Open Build Settings window (File->Build Settings...)3. In Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS