Search Issue Tracker

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

-

Oct 02, 2019

-

Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
Duplicate

[Universal RP] Terrain height blending needs to be fixed to match HDRP's...

Package: Scriptable Render Pipeline Universal

-

Oct 01, 2019

-

Version/s: 7.0.1 (release)

Universal version of this bug:https://fogbugz.unity3d.com/f/cases/1187428/As Universal did not support terrain height blending until... Read more

1
votes
Fixed

[iOS]Crash on libsystem_platform.dylib`_platform_strlen + 4 when using "...

iOS

-

Oct 01, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the attached TestSWAPac.zip project2. Build for iOS and open the Xcode3. Navigate to Signing and Capabiliti... Read more

75
votes
Fixed

[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...

WebGL

-

Oct 01, 2019

-

Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1188316-Webgl_bug.zip")2. Open the repro scene ("SampleScene")3. Switch build t... Read more

3
votes
Duplicate

[VR][19.3] Editor crashes when entering play mode with Terrain

XR SDK

-

Oct 01, 2019

-

Version/s: 2019.3.0b1, 2019.3.0b5

Steps to reproduce:1. Create a new project2. Add Terrain3. Enable VR4. Enter play mode Results: Editor Crashes Reproduced with: 2019... Read more

0
votes
Fixed

Crash on System.Text.StringBuilder:AppendFormatHelper when assigning Cus...

Package: Scriptable Render Pipeline Universal

-

Oct 01, 2019

-

Version/s: 7.0.1

How to reproduce:1. Open the attached "case_1188291.zip" Unity project2. Open the "Assets" folder in the Project tab3. Open the Qual... Read more

0
votes
Fixed

[Editor] productName and companyName properties in ProjectSettings.asset...

Serialization

-

Oct 01, 2019

-

Version/s: 2019.2.0a3, 2019.2.0a6, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Open the <PROJECT DIRECTORY>/ProjectSettings/ProjectSettings.asset file3. Inspect t... Read more

0
votes
Duplicate

UnityWebRequest opens and keeps seperate connections for each request

WebRequest

-

Oct 01, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Change the IP addresses to yours in the PythonServer/bounce.py and Assets/Request.cs... Read more

11
votes
Fixed

[Windows] HID input doesn't work in built scene for x86/32bit player

Package: Input System

-

Oct 01, 2019

-

Version/s: 0.9.6

-e: the DS4 controller works well in the editor but not when built for windows standalone--works well in editor and built on OSX, al... Read more

0
votes
Fixed

[UIR] UIElements alters the state of Random

UI Toolkit

-

Oct 01, 2019

-

Version/s: 2019.3.0a11, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open the attached 'ui-elements-random-state.zip' project2. Enter Play Mode3. Observe the Console's log Expected ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.