Search Issue Tracker

0
votes
Duplicate

[HDRP] Making a prefab with Custom Pass Volume crashes Unity

Package: Scriptable Render Pipeline HD

-

Nov 05, 2019

-

Version/s: HDRP/Staging 8.0.0

Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volume... Read more

3
votes
Not Reproducible

[Shader] Shadergraph errors do not clear from asset

Shader System

-

Nov 05, 2019

-

Version/s:

Steps to reproduce:1. download project and open scene2. open "broken.shadergraph"3. select custom function node and remove "//" (see... Read more

0
votes
Fixed

[Shader] changing lightloop.hlsl and going back to editor does not updat...

Shaders

-

Nov 05, 2019

-

Version/s:

Steps to reproduce: 1. download project and open scene2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.high... Read more

0
votes
Not Reproducible

TextMeshPro Text is being changed in every scene when checking outline f...

Package: TextMeshPro

-

Nov 05, 2019

-

Version/s: preview.1 - 3.0.0

To reproduce:1. Open the attached project 1196281.zip2. Check both scenes3. Notice that text in both scenes have the same outlines A... Read more

0
votes
Postponed

Unity doesn't recognize some assemblies resulting in missing components

Packman

-

Nov 05, 2019

-

Version/s: 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "PackageLoadFailure_2018412.zip" project2. Select "StyleTestPrefab" GameObject3. Notice "StyleSheets" com... Read more

5
votes
Fixed

[Playables] The first frame of the Animation Playable is delayed when en...

Animation

-

Nov 05, 2019

-

Version/s: 2017.4, 2018.3, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce it:1. Open the project "animationProject"2. Open the scene "SampleScene"3. Press the Pause button4. Press the Play ... Read more

5
votes
Fixed

[URP] Post-Processing is not applied to the Scene when Render UI Event i...

Package: Scriptable Render Pipeline Universal

-

Nov 04, 2019

-

Version/s: 7.1.2

How to reproduce:1. Open user's attached 'URP-postproc-bug.zip' project2. Open 'SampleScene' Scene3. Select UniversalRenderPipelineA... Read more

0
votes
Duplicate

[HDRP] Lightmap bleeding / colored artifacts in lightmap

Package: Scriptable Render Pipeline HD

-

Nov 04, 2019

-

Version/s: 8.0.0 (7dbf0b3017)

Reproduces with the latest master version of SRP (7dbf0b3017) on Unity 2020.1.0a12.1360 (40e46701fee5)Does not reproduce with 7.1.2 ... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

-

Nov 04, 2019

-

Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Won't Fix

When using UIElements to create a Settings page, you have to manually cr...

Settings Window

-

Nov 04, 2019

-

Version/s:

When using UIElements (as opposed to IMGUI) when creating a new SettingsWindow. You have to setup your title manually (and reverse e... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.