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[Shadergraph] All shadergraph shaders fail on GLES2 with "undeclared ide...
Repro steps: 1. Use Universal RP 2. Set your graphics API to GLES2 3. Open a shadergraph and create a preview node Expected result: ... Read more
[Shadergraph] Enum keyword display names and number of entries changing ...
Repro steps: 1. Create a universal lit / PBR graph 2. Create a new Enum keyword 3. Save the graph 4. Create a material with the shad... Read more
[Stacks] All blocks with Color properties are initialized with non defau...
Repro steps: 1. Create a new blank shadergraph 2. Set the targets to universal or HDRP 3. Set the target back to nothing Expected re... Read more
ShaderGraph Flipbook Node skips a frame when running on devices with AMD...
How to reproduce: 1. Open the user-attached project 2. Open the “FlipbookTest” Scene 3. Enter Play Mode 4. Press the \[→] arrow ... Read more
[Shadergraph] Sample Texture 2D LOD does not respect texture's bilinear ...
Repro steps: 1. Import the attached shadergraph 2. Create a material from it 3. Set the texture2D on the material to a texture2D wit... Read more
Closing the HDRP Wizard menu causes a FormatException Error to appear in...
After closing the HDRP Wizard window the below error is logged to the console FormatException: Input string was not in a correct fo... Read more
ShaderGraph file is unusable when Assembly Definition Asset file "Name" ...
How to reproduce: 1. Open the user’s attached “My project” project 2. Open the “Assets → Test” file in Project Browser Expected... Read more
[Stacks] Newly added master stack nodes have separators that should not ...
Repro steps: 1. Create a new "Blank Shader Graph" and open it 2. Add "Universal" or "HDRP" to the targets Expected result: newly add... Read more
Closing the Editor while there are unsaved Shader Graph changes does not...
How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new shader graph file 3. Open the graph and make some change... Read more
[Shadergraph] Enum Keyword reference name doesn't convert spaces to unde...
Needs to be fixed in both 9.x.x and master. Repro steps 1. Create a new Enum Keyword in Shadergraph 2. Change the entry name of the... Read more
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