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Votes
0
Found in [Package]
7.3.1
Issue ID
1259583
Regression
No
[Shadergraph] Enum keyword display names and number of entries changing has no effect on materials after first material is made
Repro steps:
1. Create a universal lit / PBR graph
2. Create a new Enum keyword
3. Save the graph
4. Create a material with the shadergraph
5. Go back into the graph and rename the entries, and add an entry
6. Look at the material
Expected result: the enum will change
Actual result: not only will the enum not change, creating new materials is not a workaround. The only way to work around this that I've seen is to recreate the enum keyword.
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This is a duplicate of issue #1176077