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0
votes
Duplicate

[UniversalRP][Template] The template scene turns into white or green col...

URP Features

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Mar 05, 2020

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Version/s: 2020.1.0b1

How to reproduce:1. Create a new "Universal Render Pipeline" template project2. Switch platform to Android3. Observe the scene Expec... Read more

0
votes
Fixed

Broken link

Docs - Manual

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Jan 26, 2015

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Version/s: 5.0.0b21

Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

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May 23, 2022

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Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
Won't Fix

Text field overlaps menu icon in HDR Color window when renaming or setti...

IMGUI

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Sep 22, 2019

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Version/s: 2019.3.0a3, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more

2
votes
Fixed

[Linux] C# Reflection performance is 50 to 60 times slower

Mono

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
Won't Fix

CPU usage time for the CullScriptable method is ~1 ms per 200 portals wh...

Culling

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Sep 02, 2022

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Version/s: 2020.3.39f1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached “1334716” project2. Build And Run the project Scenes on Android with the “Development Build” f... Read more

1
votes
By Design

Plugins folder compiles even when nothing has changed in that folder

Scripting

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project- Project contains a single empty script at the root and a single script file with thousan... Read more

0
votes
Fixed

[M1] OpenGLCore Graphics API is available and can be selected on Apple M...

MacOS

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Jun 07, 2022

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Version/s: 2022.2.0b8, 2023.1.0a1

Reproduction steps:1. Create a new Unity project2. Go to Edit > Project Settings > Player3. In Player settings open "Other Set... Read more

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