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[Shadergraph] Changing the default value of a boolean keyword causes the...
Repro steps: 1. Create a PBR shadergraph2. Add a boolean keyword3. Drag it onto graph4. Toggle the keyword's default valueExpected r... Read more
Line Renderer line normals are directed to the camera plane when Generat...
How to reproduce:1. Open the attached 'URP-Bug.zip' project2. Open 'SampleScene' Scene3. Notice that 'Default Lit Material (2)' chil... Read more
[DOTS] Entities lose their transforms when built on Standalone
Steps to reproduce:1. Open supplied project ("DefaultForTesting.zip")2. Open SamplScene, notice the shape of the figure3. In the Ass... Read more
BlobAssetReference is never disposed when created at runtime
How to reproduce:1. Open the attached project "1216731.zip"2. Open the Task Manager/Activity Monitor3. Open the Sample Scene4. Enter... Read more
Silent Crash when using Inspector Window to inspect a script component t...
How to reproduce:1. Open attached project "ProceduralCore.zip"2. Drag the "ReproBehaviour" script to the "Main Camera" GameObject in... Read more
[Android] ConcurrentDictionary crashes on IL2CPP
Steps to reproduce:1. Open user's attached project "Minimal.zip"2. Build it to Android3. Run the app with the Logcat Expected result... Read more
[Android] AudioMixer values get reset when switching audio output to a b...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the Play button in the app An ambient sound starts playing 4... Read more
Performance drop when using Control Track with Particle system if a clip...
To reproduce:1. Open attached project ("case_1216702.zip")2. From Hierarchy select "TimelineControl" Game Object3. Press Play and in... Read more
Animations artifacts can be seen when using Timeline scrubbing
Reproduction steps:1. Open the attached project ("case_1216698-W_G_Animation.zip")2. Open the repro scene ("AnimationTest")3. Select... Read more
[HDRP] Moving Directional Light in Play mode leaks memory when both Scen...
Steps to reproduce:1. Create and open a project with HDRP Template2. Make sure both Scene View and Game View are visible in the layo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor