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5
votes
Fixed

[Linux][Android] ETC1 and ETC2 compression fails when importing textures

Linux

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Feb 23, 2020

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Version/s: 2018.3.0a10, 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Download and open the attached project called "ETCLinuxProblem.zip"2. Select all of the textures from the Proj... Read more

0
votes
Won't Fix

[CodeEditors] Crashed on attaching Rider in debug mode to tests in TestR...

CodeEditors

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Feb 23, 2020

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Version/s: 2020.1.0a24

To repro:1. Create tests in TestRunner.2. Open tests in Rider.3. Set a breakpoint.4. Attach Rider to Unity Editor in Debug mode.5. I... Read more

4
votes
Fixed

Project with 2D Animation package throws 'ArgumentException' when creati...

Package: 2D Animation

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Feb 23, 2020

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Version/s: 3.1.0, 4.1.1

To reproduce:1. Open attached project ("case_1222158-Sample.zip")2. From menu bar select Assets > Create > UIElements > UXM... Read more

1
votes
Duplicate

[ECS] Safety restrictions on ArchetypeChunkBufferType are not disabled w...

Package: Entity Component System (ECS)

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Feb 22, 2020

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Version/s: 0.7.0-preview.19

Reproduction steps:1. Open the attached project ("case_1222126-NativeDisableContainerSafetyRestriction.zip")2. Open the repro scene ... Read more

0
votes
Won't Fix

Rigidbody jitters when placed in additional PhysicsScene

Physics

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Feb 22, 2020

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Version/s: 2018.4, 2019.3, 2019.3.2f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Move the "Cube" GameObject to th... Read more

0
votes
Fixed

CustomRenderTexture renders black

Texture

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Feb 22, 2020

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Version/s: 2019.2.0a8, 2019.3, 2019.3.2f1, 2020.1, 2020.2

Repro steps:1. Open QA attached project “repro_1222122”2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a8, 201... Read more

2
votes
Duplicate

Using JobHandle.CombineDependencies for long-running jobs causes "Intern...

Package: Entity Component System (ECS)

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Feb 22, 2020

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Version/s: 0.0.12-preview.24

How to reproduce:1. Open the attached "tempjob_bug.zip" project2. Open the "SampleScene" Scene3. Enter PlayMode -> observe the Co... Read more

1
votes
Fixed

Crash in ShaderLab::TexEnv::SetTextureInfo when running Play Mode for a ...

Package: PostProcessing

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Feb 22, 2020

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Version/s: 2.3.0

How to reproduce:1. Open user-submitted project (ML Shader play 2.zip)2. Open the SampleScene3. Note the immediate ArgumentException... Read more

0
votes
Fixed

[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina

Mono

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Feb 21, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.1

How to reproduce:1. Open the attached DiskSpace.zip project2. Open the Senes/SampleScene and enter the Play mode3. Note in the conso... Read more

0
votes
Fixed

IndirectArgs do not bind properly when using DX12

Graphics - General

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Feb 21, 2020

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Version/s: 2019.2, 2019.3, 2019.3.2f1, 2020.1

Steps to reproduce:1. Open user-supplied project2. Run the Scene with DX11 - no cubes are rendered3. Run the Scene with DX12 Expecte... Read more

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