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2
votes
Fixed

[SerializeReference] CustomPropertyDrawer doesn't get correct value when...

Serialization

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more

0
votes
Not Reproducible

[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...

Animation

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project "Physic Liner.zip"2. In the Hierarchy window under "Canvas/Panel" GameObject ... Read more

0
votes
Fixed

Streaming Texture is not working when there are only instantiated entity...

Package

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "textureStreaming.zip" and scene "SceneFailing"2. Enter Play mode3. In Game view, press sp... Read more

0
votes
Not Reproducible

[Shadergraph] Shadergraph softlocks when reloading shadergraph with upda...

Package: Shader Graph

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Mar 31, 2020

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Version/s: 8.0.1

Bug reproduces on Master (commit 33cd9986fd tested)Bug reproduces on 8.0.1 releaseBug does not reproduce on 7.3.1, likely due to lac... Read more

1
votes
Third Party Issue

[FXC Freeze] Specific Compute Shader compiles infinitely and causes a me...

Shader System

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Mar 31, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce:1. Download the user's attached Compute Shader2. Create a new project with the default 3D template3. Import the Com... Read more

0
votes
Fixed

[URP][XR] URP 2D/Sprite-Lit-Default shader renders only in one eye when ...

Package: Scriptable Render Pipeline Universal

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Mar 31, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open SampleScene from "XRSprite_URP.zip"2. Start Play mode and check VR view Expected result: All sprites displa... Read more

1
votes
Won't Fix

Performance drop while using Control Track with Particle system when a c...

Package: Timeline

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Mar 31, 2020

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Version/s: preview.2 - 1.4.0

To reproduce:1. Open attached project ("case_1232412.zip")2. From Hierarchy select "TimelineControl" Game Object3. Press Play and in... Read more

0
votes
Fixed

[ProBuilder] Null Reference Exception thrown on applying Subdivide Objec...

Probuilder

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Mar 31, 2020

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Version/s: 2020.1.0b4

When a complex New Ploy Shape is created and Subdivide Object is applied on it, then null reference exception thrown in the console ... Read more

0
votes
By Design

[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count

Audio

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

Reproduction steps:1. Open user's attached project in "AudioSampleProviderBug.zip"2. Enter Play Mode3. While in Play Mode, notice th... Read more

0
votes
Fixed

[Platforms] Build configuration fails to find build pipeline when build ...

Build Pipeline

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.6f1, 2020.2

How to reproduce:1. Open the attached (BuildPipelineBug.zip) project2. In Project Window select the "Working_SampleSceneBuildConfigu... Read more

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