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[Unity Physics] PhysicsWorld Bodies aren't updated when all Physics Enti...
Reproduction steps:1. Open attached project "InvalidECSPhysicsData" and scene "SampleScene"2. Enter Play Mode3. Observe Console wind... Read more
Profiler keeps recording data when Target Selection is set to 'Editor' a...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Disable the Profiler re... Read more
[HDRP][XR SDK] Feed from the Main Camera is overwriting the output of th...
Reproduction steps:1. Open attached project ("Test2020.zip")2. Open "SampleScene" scene3. Observe "Mirror" Game object in Scene or G... Read more
Editor crashes when using WebView_CUSTOM_AllowRightClickMenu
Reproduction steps:1. Open the attached project ("case_1249548-AllowRightClickMenu.zip")2. In the toolbar, click Tools > Reachabl... Read more
[URP] "MissingReferenceException" error is thrown when using SceneManage...
How to reproduce:1. Open attached project "URPMissingReferenceException.zip" and scene "FirstScene"2. Enter Play Mode3. Observe the ... Read more
[Localization] Arguments are not shown in the Build when they are localized
How to reproduce:1. Open user's attached "gunsport" project2. Open Build Settings (File->Build Settings...)3. Remove all the Scen... Read more
Adjusting Environment Lighting intensity doesn't work until GI is re-baked
Reproduction steps:1. Open attached project ("GenerateLighting issue.zip")2. Open the Lightning window3. Change Environment Lightnin... Read more
[Shadergraph] all shadergraph shaders fail on GLES2 with "redefinition o...
Reproduces on Master (9cd405ccf5)Does not reproduce on 8.1.0 (shaders fail for other reasons but don't error)Repro steps:1. Open a p... Read more
An error is thrown in the Console Window when copying a Compressed Textu...
How to reproduce:1. Open the attached project "case_1249421-Project.zip"2. In the Editor's top toolbar, go to BugReport > Crash e... Read more
Model's texture is broken (black/glitchy) when Mesh Compression is set t...
How to reproduce:1. Open the attached 'project-1249407.zip' project2. Load the 'BrokenUVs' scene3. Observe the texture of the object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS