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[URP] Imported model objects don't have the correct shader set during th...
How to reproduce:1. Open the attached project named "Case_1251168"2. Select the "africanAmerican_f_01.glb" object in the Project win... Read more
[Scripting] Deleted Script from Unity Editor is available in the Visual ...
Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more
Assigning a preset to a LODGroup removes reference to the selected Renderer
How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more
[Scripting] Renaming the class name in the VisualStudio Code leads a ne...
Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project2. Cr... Read more
[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...
Reproduction steps:1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip"2. Play the "SampleScene.unity" in Edit... Read more
MeshRenderer still renders a mesh even if the MeshFilter has been remove...
Steps:1. Add Cube and convert it to prefab2. Swith to InContext editing from the Cube instance3. Remove Mesh Filter component from P... Read more
[Profiling] Raw Hierarchy mode showing Hierarchy mode data in the profiler
Hierarchy and Raw Hierarchy mode are showing the same data. Steps to repro:1. Create a new project.2. Windows > Analysis > Pro... Read more
[DOTS] Boolean loses its value after coming out of a code block where it...
Reproduction steps:1. Create a new project2. Add Entities package through the Package Manager3. Import the attached script ("BuggySy... Read more
Profiler UI module details pane section is empty when capturing from a b...
To reproduce:1. Open attached project ("case_1251139.zip")2. Build and run3. In Profiler window select UI module (make sure it's pro... Read more
[AR] Holographic Emulation crashes unity
1. What happenedWell i configure a vanilla project vith XR packages for Hololens 2 and when i try to use the holographic emulation w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS