Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2020.2
2020.2.0a12
Issue ID
1251139
Regression
No
Profiler UI module details pane section is empty when capturing from a built Player
To reproduce:
1. Open attached project ("case_1251139.zip")
2. Build and run
3. In Profiler window select UI module (make sure it's profiling built Player)
Expected result: Module details pane displays information
Actual result: Module details pane is empty
Reproducible in: 2018.4.23f1, 2019.3.16f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
Note: Tested on Standalone and Android builds
Comments (1)
-
unity_8967BD835828CE65D538
Aug 15, 2024 16:21
This bug seems to be still happening on 2022.3.25f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a7