Search Issue Tracker
[Timeline] Empty Signal Emitter added on closing "Select Signal Emitter"...
Empty Signal Emitter added on closing "Select Signal Emitter" window. Steps to repro:1. Open the attached project.2. Hierarchy > ... Read more
[XR] CommandBuffer.SetRenderTarget() is causing to render different in e...
Reproduction steps:1. Open attached project ("XR_RenderingTest2.zip")2. Open "SampleScene" scene3. Enable the setting "Project Setti... Read more
Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...
How to reproduce:1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command2. Open scene "BatchTest"3. Open... Read more
Sprite is removed from Objects for Packing list of Sprite Atlas when usi...
How to reproduce:1. Open the attached project "1261537.zip"2. In Project window select "Test" Sprite Atlas3. In Inspector window add... Read more
[URP][GLES] Shader with framebuffer fetch function and R8_UNORM color fo...
Reproduction steps:1. Open the user-submitted project2. Build and run for Android Expected result: Cube in the loaded Scene is chang... Read more
String array data is lost when one of the strings starts with a colon sy...
How to reproduce:1. Open the attached project (case-1261524.zip)2. In the Project window select the 'test' ScriptableObject3. In the... Read more
Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "Main Camera" and set its C... Read more
Package Manager doesn't resolve package dependencies when using Git URL ...
How to reproduce:1. Create and open a new project2. Open the Package Manager window from Window > Package Manager3. Click Add pac... Read more
Multi-tap and tap interactions in the same Action doesn't work properly
How to reproduce:1. Open the attached "Multi-tap and Tap interactions bug"2. Open the Sample Scene and enter the Play mode3. Tap the... Read more
ParticleSystem.MainModule.stopAction does not wait till particles of the...
How to reproduce:1. Open the attached project "case_1261459-ParticleSystem"2. Open the Scene "SampleScene"3. Enter the Play Mode4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal