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0
votes
Won't Fix

[TextMeshPro] Rich text format adds "color=brown” to text instead of cha...

Package: TextMeshPro

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Jun 20, 2023

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Version/s: 4.0.0-pre.2

How to reproduce: 1. Open the user’s attached “Brown Test.zip” project 2. Enter Play Mode 3. Observe the text at the top Expected r... Read more

0
votes
Fixed

[TextMeshPro] Truncate mode cuts off text when using Content Size Fitter

Package: TextMeshPro

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Jan 23, 2023

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Version/s: 3.2.x

Reproduction steps: 1. Open the attached project “TruncateRepro” 2. Open the “Assets/Scenes/ContentSizeFitter” scene 3. Compare t... Read more

1
votes
Won't Fix

Button.Select() does not apply selected state to a Button if the Button'...

Package: TextMeshPro

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Jun 10, 2022

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Version/s: 3.2.0-pre.4

Reproduction steps: 1. Open the user's attached "SuhoshinVanilla.zip" project 2. Open the "TestScene" Scene 3. Enter the Play mode a... Read more

0
votes
Fixed

Setting the text Font Style to bold throws errors when using Liberations...

Package: TextMeshPro

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Jan 30, 2023

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Version/s: 3.2.x

Steps to reproduce: 1. Open the attached “SDFBug” project 2. Open the “SampleScene” scene 3. Select “GameObject” GameObject 4. I... Read more

0
votes
Won't Fix

Masking Overflow doesn't work when used on a TMP Text GameObject

Package: TextMeshPro

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Mar 07, 2023

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Version/s: 3.0.6

Reproduction steps: 1. Open project “IN-33626” 2. Select “Canvas\Text” GameObject in the scene 3. Make sure Masking is selected for ... Read more

0
votes
Won't Fix

[TextMeshPro] Text has a more pronounced falloff when the Color Space is...

Package: TextMeshPro

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Mar 10, 2023

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Version/s: 3.0.6, 4.0.0-pre.2

Reproduction steps: 1. Open the attached project “1506395-Text LinearSpace“ 2. Open the “SampleScene“ Scene 3. Zoom in on the “Text ... Read more

0
votes
Won't Fix

Square is displayed in Scene/Game view when typing in "\u3000" character...

Package: TextMeshPro

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Mar 20, 2023

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Version/s: 3.2.0-pre.4

Reproduction steps: 1. Open the attached “Test Project” Project 2. Open “Scenes/SampleScene” Scene 3. Observe “Text (TMP)” GO ... Read more

0
votes
Fixed

TMP_FontAsset.faceInfo setter access is internal

Package: TextMeshPro

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Apr 20, 2023

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Version/s: 3.2.x

Reproduction steps: 1. Open the attached project “IN-38946 Font Asset.zip” 2. Observe the “Assets/NewBehaviourScript.cs(13,9): err... Read more

1
votes
Fixed

[TMP] [UGUI] Incorrectly calculating rect size when using <size> tag

Package: TextMeshPro

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Jun 01, 2023

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Version/s: 3.2.x

Reproduction steps: 1. Open the attached project "TMP bug" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Observe the Ga... Read more

0
votes
Feature Request

TMP FontStyles Don't Utilize with Unity Localization Culture

Package: TextMeshPro

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May 07, 2023

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Version/s: 3.0.6

Steps to reproduce: 1. Open the attached user's project "1549351 TMP FontStyles Don't Utilize with Unity Localization Culture.zip" ... Read more

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