Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.0.6
Issue ID
TMPB-175
Regression
No
Masking Overflow doesn't work when used on a TMP Text GameObject
Reproduction steps:
1. Open project “IN-33626”
2. Select “Canvas\Text” GameObject in the scene
3. Make sure Masking is selected for “Main Settings\Overflow” through the Inspector window
4. Observe the text outside of the display area through Scene view
Expected result: the text is hidden
Actual result: the text is visible
Reproducible with: 3.0.4, 3.0.5 (2020.3.8f1), 3.0.6 (2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0b5)
Reproducible on: macOS Catalina 10.15.7 (Intel)
Note: also reproducible in Standalone Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note:
TMP 3.0.6 is no longer supported. Please updated to 3.2.