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[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP ...
Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48 [URP][Magic Leap] ZeroIteration c... Read more
Unexpected break out of an infinite loop when calling IJob.Execute() method
How to reproduce:1. Open attached "EternalJob" project2. Enter Play Mode3. After the game start, exit the Play Mode4. Enter Play Mod... Read more
[XR SDK] Player.log is spammed with Internal allocation messages when in...
Reproduction steps:1. Make sure HMD is connected and working2. Open the attached project ("New Unity Project.zip")3. Build and Run t... Read more
[Linux] Orbit and Zoom Hand tool controls are not working after pressing...
Reproduction steps:1. Open a new or an existing project2. Make sure Scene View is not in focus (press on the Hierarchy window if it ... Read more
[XR SDK] XR Plug-in management window greys out after enabling XR Plugin...
Reproduction steps:1. Open the attached project ("XR Plugin Sample.zip")2. Open XR Plug-in management window3. Enable Secondary XR P... Read more
[HDRP] Base Layers are created with the same name under Shader Propertie...
All newly added "Base Layer" share the exacts the same name under "Shader Properties" in the Inspector when "DefaultCompositionGraph... Read more
[HDRP] Window title is clipped for "Density volume Texture" window
Window title is clipped for Density volume Texture window. Refer the attached screenshot Steps to reproduce:1) Create a new HDRP pro... Read more
[HDRP] Window title is clipped for "Graphics Compositor" window
Window title is clipped for Graphics Compositor window. Refer the attached screenshot Steps to reproduce:1) Create a new HDRP projec... Read more
Profiler Hierarchy view's search field resets when the Play Mode is entered
How to reproduce:1. Open the attached project "1268370.zip"2. Open the Profiler window.3. Enter the Play Mode, record some data, the... Read more
Prefab moves one position down in Hierarchy window when pressing Redo
How to reproduce:1. Open attached project "case1268662.zip" and scene "SampleScene"2. Drag Cube prefab above the Main Camera in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS