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Not Reproducible
Votes
0
Found in [Package]
10.0.0-preview.28
Issue ID
1268729
Regression
No
[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP Template Project
Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48
[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP Template Project
1. What happened
URP 10.x is causing the editor to crash while using ZeroIteration/Remoting. Reproduced in 2020.2.0a20 and 2020.2.0a21
1. Install Unity with Lumin Support
2. Create a project using the URP Template
3. Connect package manager to candidates and install URP 10.0.0-preview.28
4. Install XR Management and click MagicLeap Zero Iteration to install Lumin package
5. Switch Editor to OpenGL
6. Use MagicLeap menu to import ML remote library
7. Modify Main Camera in Sample Scene: Change camera background to black, add tracked pose driver
8. Open The Lab and launch Zero Iteration. Turn on simulator
9. Enter playmode. Using simulator, look around the scene
Result: Editor crashes
Expected Result: No crash
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note:
Updating Nvidia driver to version 452.06 resolves the issue.