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87
votes
Fixed

[Performance]Console Pro in non-collapse mode and with large logs causes...

Serialization

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Aug 16, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

Reproduction steps:1. Open user's attached project2. In Profiler window, set profiling to Editor mode3. Open /Assets/Scripts/AI/Offi... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce:1. Open the attached project (1270850.zip)2. Open the "Main" scene3. In the Project window select the "Mat" materia... Read more

0
votes
Fixed

HDRP Shader Graph Sample Hair material shows square artifacts when it is...

Package: Scriptable Render Pipeline HD

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Aug 16, 2020

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Version/s: 7.1.2

How to reproduce:1. Create an HDRP Template project2. Open Package Manager window and import the Material Samples3. Open the Hair Sc... Read more

1
votes
Fixed

[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...

WebGL

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Aug 15, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the user's attached project2. Make a WebGL Development Build with Autoconnect Profiler enabled and run it... Read more

0
votes
Fixed

CPU usage raises to ~70% when the Editor is in Play Mode and not in focus

Windows

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Aug 15, 2020

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Version/s: 2019.1.0a10, 2019.4, 2020.1, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached project "1270762.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Check CPU usage using th... Read more

1
votes
Duplicate

No properties are shown in the Inspector when selecting an Animator's State

Animation

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Aug 15, 2020

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Version/s: 2020.1.0b10, 2020.1.0f1, 2020.2

How to reproduce:1. Open the user's attached "AC in 2020.zip" project2. Open the "Wolf AC" Animator Controller (Assets/Animals Packs... Read more

0
votes
By Design

Prefab's instance gets referenced instead of the original Prefab if the ...

Scene Management

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the user's attached "PrefabBug.zip" project2. Open the "SampleScene" Scene3. Create an empty GameObject in ... Read more

3
votes
Active

[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...

Culling

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached project "1270731.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Look around in the Game ... Read more

0
votes
Postponed

[GPU PLM] GPU lightmapping does not work on the new iMac 2020

Progressive Lightmapper

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Aug 15, 2020

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Version/s: 2019.4.8f1

Steps to reproduce:1. Open the Tests scene on the new iMac 2020 with Radeon Pro 5700 XT 16 GB2. Lightmap the scene using GPU lightma... Read more

0
votes
By Design

[UIElements/UI Toolkit] One extra item is added to the ListView when a L...

UI Toolkit

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Aug 15, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the user's attached "bug-uielements-list-binding.zip" project2. Open the "scene" Scene3. Select the "Tests"... Read more

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