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Duplicate

Votes

1

Found in

2020.1.0b10

2020.1.0f1

2020.2

Issue ID

1270758

Regression

Yes

No properties are shown in the Inspector when selecting an Animator's State

Animation

-

How to reproduce:
1. Open the user's attached "AC in 2020.zip" project
2. Open the "Wolf AC" Animator Controller (Assets/Animals Packs/01 Forest Pack/Animal Controller(AC)/Wolf AC/2 - Asset)
3. Select the "Death" State
4. Observe the Inspector

Expected result: (Random Behavior) and (Messages Behavior) StateMachineBehaviours script's and the State's properties are shown in the Inspector
Actual result: The Inspector window is empty, no State's properties are shown in the Inspector

Reproducible with: 2020.1.0b10, 2020.1.3f1, 2020.2.0a21
Not reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.0b9

Comments (3)

  1. Malbers

    Aug 26, 2020 16:36

    I found out also that is not only with the Animator, it also happens with Scriptable Object Assets.

    Duplicated Scriptable Object Assets don't show in the inspector... on newer version like 2020

    It must be something to do with Unity's Duplicate Feature.

  2. Malbers

    Aug 22, 2020 15:59

    Another thing I discover is that only happens when you duplicate an Animation State/ Transition/Animation Substate.

    When Creating without duplicating works as expected

    it Seems that some Data is lost on the Duplicate Feature.
    https://streamable.com/z8n1va

  3. Malbers

    Aug 19, 2020 21:18

    Creating a new Animation State anywhere in the Animator controller works as expected.

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