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Shadows appear/disappear depending on the Camera rotation when the Fog M...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' and enter the Play mode 3. Hold the right mouse button i... Read more
[Oculus Quest] Camera doesn't move when changing its position in the Beg...
How to reproduce: 1. Open the attached project 2. Build 'SampleScene' to Oculus Quest 3. Observe the view in Oculus Quest Expected... Read more
[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...
How to reproduce: 1. Open the attached project "tileBug.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, expand "TilePre... Read more
[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...
How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more
[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...
How to reproduce: 1. Open the attached project 2. Build & Run project on Android 3. Compare rendering between devices Expected resu... Read more
[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...
How to reproduce: 1. Open user-submitted project (MetalParticlesGlitch.zip) 2. Open the SampleScene 3. Build and run the player Exp... Read more
[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...
How to reproduce: 1. Open the user's attached "URP12Test.zip" project 2. Build And Run the "SampleScene" on an Android 7 or older de... Read more
[URP] GC Alloc increases when Motion Blur Override is enabled with inten...
How to reproduce: 1. Open the attached "1314613_Repro" project 2. Open the Scene "SampleScene" 3. Open the Profile (Window->Analysis... Read more
[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...
How to reproduce: 1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project 2. Open Scenes/SampleScene 3. Select Main Camera'... Read more
[URP] All Pixel lighting variants are stripped in build if at least one ...
How to reproduce: 1. Open the project from the attached file "1263514.zip" 2. Open the UniversalRP-MediumQuality asset and set Addit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled