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[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...
Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps:1. Open attached project2. Create a Physics Material and set Bounciness to 13. Attach the material to the plane and sphe... Read more
FrameAll command does not frame an Infinite track correctly
1) Create a new timeline2) Add an animation track, along with an animator binding.3) Add keyframes to this track4) Zoom out and pan,... Read more
[ScriptableObject] Script loses reference to ScriptableObject after comp...
Reproduction steps:1. Open attached project "Scriptable.zip" and scene "ScriptableObjectIssue"2. In Project window, open "MyBuggyScr... Read more
[2D Sprite Shape] Assertion failed exception is thrown on undoing after ...
Assertion failed exception is thrown on undoing after clicking on Create Range button. Steps to repro:1. Create a new project.2. Pro... Read more
NullReferenceException error is thrown on installing any package when Sc...
-NullReferenceException error is thrown on installing any package when New scene Template window is open.-Template window becomes bl... Read more
Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPerD...
How to reproduce:1. Open the attached project named "TPC_StripRepro.zip"2. Open Project Settings -> Editor -> Shader Compilati... Read more
[Random] Editor crashes on mono_metadata_class_equal when entering Play ...
Reproduction steps:1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit).2. Load th... Read more
Unity allocates all system's RAM and freezes when opening an empty proje...
Reproduction steps:1. Try opening the attached project2. Inspect Unity's memory usage in task manager Expected result: Project opens... Read more
[2D Tilemap Extras] Prefabs placed in tile palette become regular GameOb...
Reproduction steps:1. Open attached project "GridTest.zip" and scene "SampleScene"2. In Tile Palette window, select the GameObject B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS