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Initial Terrain Layer is used for Painting Texture and will be added to ...
Steps to reproduce: Open any Project Create a Terrain Game Object in a Scene, create 2 Terrain Layers in the Project Browser Select ... Read more
One Camera is not being rendered correctly when the Upscaling Filter is...
How to reproduce:1. Open the attached “IN-134119_ViewportBug” project2. Open the “SampleScene” Scene3. Navigate to Assets → Settings... Read more
“No Overlays” Overlay overlaps with the Tile Palette toolbar when docked...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
"Read more" link in the "In-App Purchasing" settings window is displayed...
Steps to reproduce: Create a project Go to "Edit" -> Project Settings" -> In-App Purchasing" Observe the help box section Actu... Read more
[MacEditor] UI scenarios that open AuxWindows from SceneView overlay can...
In very rare, obscure UI scenarios, a "Handles.Repaint called outside an editor OnGUI" is sometimes logged. Steps to reproduce: Crea... Read more
Terrain Component and Overlay Text Rendering is broken when using Bitmap...
Steps to reproduce: Open any Project Switch the Preference for "Editor Default Text Rendering Mode" in the General Tab of the Prefer... Read more
OnPreprocessAsset is not triggered when AssetPostprocessor version is ch...
Reproduction steps:1. Open the attached “IN-132333” project2. Duplicate the “New Text Document” Asset in the Project window3. Observ... Read more
Addressables Profiles "Remote" and "Local" dropdown elements have no hov...
Steps to reproduce: Create a new project using Universal 3D template Install the Addressables package Go to Window > Asset Manage... Read more
Sprite texture is null when read from a SpriteAtlas in an Addressables b...
Reproduction steps:1. Download and extract “ReproProj“2. Open the "SpriteAtlasGenerator" project3. Open the Addressable Groups windo... Read more
Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Br...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server