Search Issue Tracker

0
votes
Fixed

ShaderGraph Swizzle nodes produce different results when the mask value ...

ShaderGraph

-

Jan 26, 2026

-

Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Create a new project2. Create a Lit Shader Graph (Create → Shader Graph → Lit Shader Graph)3. Open the created S... Read more

0
votes
Active

Hierarchy v2: Node flag/action state not properly preserved/cleared du...

Hierarchy V2

-

Feb 10, 2026

-

Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a8

Cut action state and visual styling are not properly synchronized when entering/exiting playmode in Hierarchy v2, leading to inconsi... Read more

0
votes
Active

Bloom and Exposure Artifacting around GameObject appears when setting Sc...

Post-processing and Compositing

-

Feb 11, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create and open a 3D URP Template Project In the Hierarchy add a Cube and select it In the Inspector set the Sca... Read more

0
votes
Won't Fix

Crash on mdb_txn_renew0 when performing various Unity operations in a pr...

Search

-

Feb 11, 2026

-

Version/s: 6000.3.6f1, 6000.4.0b5, 6000.5.0a4

How to reproduce:Steps are unclear, however the issue was observed to occur when:- Opening projects- Creating new projects- Importin... Read more

0
votes
Active

Visible Sphere vertex lines in Scene View when “Hair Approximate” Shader...

Materials

-

Feb 11, 2026

-

Version/s: 6000.3.9f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Shader Graph Templates window (Project windo... Read more

0
votes
Active

[HAL] [Windows] Crash at "PlatformAudio::WasapiPlugin::StartDeviceIntern...

Platform Audio

-

Feb 11, 2026

-

Version/s: 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Add a command line argument “-showAudioFoundationUI”2. Open the attached project “ReproProject”3. Make sure th... Read more

0
votes
Active

Reuse Collisions Callbacks is not enabled by default when opening a new ...

SRP Templates

-

Feb 11, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1

Reproduction steps:1. Create a new HDRP project2. Open the GameObject tab in Physics Settings (Edit > Project Settings > Physi... Read more

0
votes
Active

UIToolkit Editor Window text is not displayed when using advanced text g...

Text (ATG)

-

Feb 11, 2026

-

Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached “IN-133583.zip” project2. Select the “SwSettingsManager.asset” in the Project window3. Observe... Read more

0
votes
Active

Changing “Mesh Decal Bias Type” to “Depth Bias” on Decal Simple material...

Materials

-

Feb 11, 2026

-

Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Shader Graph Templates window (Project windo... Read more

0
votes
Active

HelpBox layout in “D3D12 Device Filters” Inspector is compressed, causin...

DirectX12

-

Feb 11, 2026

-

Version/s: 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"D3D12 Device Filter... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.