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Overlays are focused when using the "Frame Selected in Window under Curs...
Steps to reproduce: Open any Project In a Scene create any Game Object In Scene View's Grid Overlay enter any value Select the creat... Read more
Changes to Splash Screen in inactive Build Profile are not displayed in ...
Reproduction steps:1. Create a new project2. Press “Add Build Profile” button in Build Profiles window (File > Build Profiles)3. ... Read more
UnityEvent does not get pasted to a uGUI component when trying to copy i...
How to reproduce:1. Open the attached "IN-132255_My project.zip" project2. Open the "SampleScene"3. In the Hierarchy, select TestObj... Read more
Typing “Infinity” into Grid and Snap Settings Rotation value fields thro...
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. In Grid Transform > Rotat... Read more
UI Buttons that are rendered in World Space are not interacteable when i...
How to reproduce:1. Open the attached “IN-133962.zip” Project2. Open the “SampleScene”3. Open the Game View Window and set it to Dis... Read more
Scene view camera speed pop-up appears empty or cut off when Scene view ...
Steps to reproduce: Create a new project Universal 3D template Make the Scene view really narrow horizontally Right-click in the Sce... Read more
Disproportionally large impact on CPU frame time when writing to a rende...
How to reproduce:1. Open the attached project “IN-126506”2. Build and run the project3. Open Profiler window (Windows → Analysis → P... Read more
Crash on _platform_memmove after entering large value in Graphics settin...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Enter large number in Preloaded Shaders fie... Read more
"Constant Force" Component numeric fields drift out of view while enteri...
Steps to reproduce: Create a new project using Universal 3D template Create a Cube in the Hierarchy In the Inspector, add the "Const... Read more
[Tilemap] Previous Autotile rules persist when loading a template
Reproduction steps:1. Open the attached “IN-134315” project2. In the Project view, select the “dirt” Autotile asset (Assets/dirt.ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server