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Build Profiles window Build Profiles functionality breaks when the newly...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
The Build Profiles window does not get repainted fully when Hide Classic...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
Adaptive Performance Settings allows duplicating “Scaler Profile” names ...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more
Crash on PlayableGraphBindings::DestroyOutputInternal when entering Play...
How to reproduce:1. Open the attached “IN-114018.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reprodu... Read more
Editor Freezes when instantiating TMP text formatted with rich text tags...
How to reproduce:1. Open the attached “IN-119674” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected r... Read more
Crash on YAMLRead::TransferTypelessData when opening a specific project
How to reproduce:1. Open the attached “IN-116514” project2. Wait for ~5 minutes3. Observe the crash Reproducible with: 2023.2.21f1, ... Read more
AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...
Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more
Hierarchy v2 fails to show selection changes after domain reload
Steps to reproduce: Create a scene with multiple game objects Select a random node in hierarchy and do a domain reload(e.g. cmd +L) ... Read more
Inconsistent Placement of Search Clear (X) Icon in "Preset Manager"
Steps to reproduce: Open or create a project Go to "Edit -> Project Settings" Select "Preset Manager" Click "Add Default Preset" ... Read more
Model Visualizer: Data Misaligned with section title
Steps to reproduce: Create a Unity project Install AI Go to "Edit -> Project Settings" Select "Model Visualizer", which should be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS