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[TMP] Hyphen symbol is not allowed inside the InputField if the Content ...
How to reproduce:1. Create new project2. Add TMP Input Field3. Set Content Type to Name4. Enter playmode and try to enter name that ... Read more
Typo in HDRP TextureCache2D.cs line 80
Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more
[macOS][Mojave] Two UV sets generation fails when Mesh Compression prope...
How to reproduce:1. Open the attached '201824.zip' project2. Open 'SampleScene' Scene3. Observe that the GameObjects are blue in the... Read more
Select Font window has no fonts to select in the UI Builder when UI Tool...
How to reproduce:1. Open the user's attached "UIToolkitTests" project2. Double click on the "TestUXMLTemplate" Asset (found in the A... Read more
Infinite project load when PrecompiledAssemblyException is encountered w...
If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more
IL2CPP builds fail when using Mirror networking package
Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more
Hover effect in the Hierarchy window appears when selecting an asset in ...
How to reproduce:1. Create a new project2. Set Project Browser layout to Two Column3. Select an asset at the top in the second colum... Read more
[ARCore] Black screen on session pause
When using ARFoundation on Android, pausing the session cases the pass through camera image to become black. In previous versions, i... Read more
Object count is shown lower than the actual object count in Inspector wh...
How to reproduce:1. Open the attached project from "case_1277795-StoryGraphTest.zip"2. Expand all directories in Project Browser (yo... Read more
Shapes built through ProBuilder menu are not assigned to Default Parent ...
Reproduction steps:1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene"2. In ProBuilder window, "New Shape", bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS