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Fixed in 2019.1.X

Fixed in 2018.4.X

Votes

0

Found in

2018.4

2018.4.27f1

Issue ID

1277914

Regression

No

[macOS][Mojave] Two UV sets generation fails when Mesh Compression property is used

Asset - Importers

-

How to reproduce:
1. Open the attached '201824.zip' project
2. Open 'SampleScene' Scene
3. Observe that the GameObjects are blue in the Scene View
4. Select 'mobWith2UVs' asset in the Project Browser
5. Change Mesh Compression to 'High' in the Inspector
6. Apply changes

Expected result: 'mobWith2UVs' GameObject is blue
Actual result: 'mobWith2UVs' GameObject is white

Reproducible with: 2018.4.27f1
Not reproducible with: 2019.1.0a1, 2019.4.11f1, 2020.1.6f1, 2020.2.0b3

Notes:
- Not reproducible on Catalina
- Reproducible in player

  1. Resolution Note (fix version 2019.1):

    Fixed in 2019.1.0a1

  2. Resolution Note (fix version 2018.4):

    Fixed in 2018.4.31f1

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