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AssetImportWorker crash on (KERNELBASE) RaiseException when switching be...
Steps to reproduce: Make sure Web and Universal Windows Platform Build modules are installed Create a new project using Universal 2D... Read more
Crash on keywords::LocalSpace::Find when reimporting specific assets
Steps to reproduce:1. Open the “user’s attached project”2. Reimport the “UMA” folder through the Project Window3. Observe the crash ... Read more
List<T> in the Inspector does not update values when changed through Dro...
How to reproduce:1. Open the ‘FlagEnumTest.zip' project2. Navigate to ‘Assets/Prefabs/TestPrefab’ and select it3. Press the "+" butt... Read more
Inspector's Preview Theme Dropdown Menu is not updated when switching Pr...
Steps to reproduce: Open any Project with more than default UI Authoring Themes (e.g. Installing the AI Toolkit Packages) In the Pro... Read more
Adaptive Performance "Logging Frequency" can be set to a negative number
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Adaptive Performance -> Enable3. Go to t... Read more
Poor wording in the "Enable Framing Timing Stats" pop-up
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Adaptive Performance -> Enable3. Observe... Read more
PerformPairingWithDevice swaps devices between players when virtual curs...
How to reproduce:1. Open the attached "InputSystemBug.zip" Unity project2. Open and play the "SampleScene"3. Click on the “Add Keybo... Read more
[GTK] Variable Group does not collapse on the first attempt when the gro...
Steps to reproduce: Open the attached project Open the GroupTest.texmkr graph asset In the Blackboard, expand one of the groups if n... Read more
Invalid front face configuration when building with GraphicsAPI set to W...
How to reproduce:1. Open the “IN-133520_WebGpuBug” project2. Open “BugScene”3. Observe the colored square in Game view4. Build and R... Read more
Sentis shaders are present in Editor logs when building the Player witho...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Click Build4. After b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS