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Single-pass stereo rendering shows only Skybox when entering Play mode
How to reproduce:1. Create a new Unity project using the BuiltIn Template2. Enable XR Plugin Management and select OpenXR on the PC ... Read more
Unity quits unexpectedly after selecting Start (Editor Mode) in Standalo...
Steps to reproduce: Create a new Unity project Go to the "Standalone App" menu item Select "Start (Editor Mode)" Observe the result ... Read more
VFX Graph context menu has blurry, low-quality folder icons
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create VFX Asset3. Open VFX Ass... Read more
VFX Graph context menu searched Node highlight has a poor contrast in Ed...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Set Editor theme to “Light”3. In Project window c... Read more
Android build fails with “The Composition Layers Support feature is requ...
Reproduction steps:1. Create a new VR template project2. File > Build Profiles > Build3. Observe the Console Actual result: “T... Read more
UITK Debugger buttons in the Stylesheets and Matching Selectors foldouts...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open UI Toolkit Debugger (Window > UI Toolkit >... Read more
UITK Debugger Matching Selectors text labels and buttons overlap
Steps to reproduce: Create a new Unity project using the Universal 3D template Open UI Toolkit Debugger (Window > UI Toolkit >... Read more
UITK Debugger new Classes element is not created with no information or ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open UI Toolkit Debugger (Window > UI Toolkit >... Read more
"DebugAllocatorMode" option changes when changed in another Editor instance
Reproduction steps:1. Create a new project2. Open Diagnostics (Edit > Preferences > Diagnostics)3. Under “Core” change “DebugA... Read more
Inconsistent "Terrain Lit" shader graph naming in the Graph Inspector ->...
Create a new Unity project Create "Terrain Lit Shader Graph" (Console window > right click > Create > Shader Graph > URP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS