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Selection highlight either disappears or jumps between the previously se...
Steps to reproduce: Open any Project Enable Hierarchy v2 (Edit > Preferences > General > Use new Hierarchy Window) In any S... Read more
“Screen position out of view frustum...” errors are thrown when zooming ...
Reproduction steps:1. Create a new project2. Create any UI GameObject (GameObject > UI (Canvas))3. Make sure Canvas or child Game... Read more
Overlay Menu background either disappears or container expands when expa...
Steps to reproduce: Open any Project In Scene View click the tilde key to open the Overlays Menu Open or close the master Unity fold... Read more
ScriptTemplates don't handle negative priorities
Steps to reproduce: Create a file in the following path: Assets/ScriptTemplates/-220-Template Test-NewScript.cs.txt Restart the edit... Read more
Prefab Overrides “No Overrides” text is too large, and the the Context M...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Prefab Overrides “Apply” button is too big and overlaps with the context...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Error “MissingReferenceException: The object of type 'UnityEngine.UIElem...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BaseAssets/Scenes/MainMenu.unity” Scene3. Enter the ... Read more
Diagnostics logs are missing, duplicated, or out of order when viewing P...
Steps to reproduce: Create a new Unity project using the Universal 3D template Link the project via Cloud Make sure "Diagnostics Dat... Read more
Default Shader Graph template thumbnail appears blurry and pixelated
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Console window > right click >... Read more
Handles flicker and become distorted when moving the zoomed out scene
Reproduction steps:1. Create a new project2. Select any GameObject for the Scene Tools to appear3. Zoom out in the Scene view4. Move... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS