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Crash on mono_dump_native_crash_info in a project with a Render Pipeline...
Steps to reproduce:1. Create a new “Universal 2D” project2. Create a new Material in the Project window3. Select the “Particles/Stan... Read more
“Import Error Code” warning is thrown after installing VFX learning temp...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Install Visual Effect Graph package via Package Manager... Read more
Selecting a signed tarball’s package manifest in the Project Browser cau...
Steps to reproduce: Install a signed tarball package Click on "Locate" to find the package.json file or find it in the Project Brows... Read more
LowLevel Physics2D Allocating 452bytes in "PhysicsWorld.WriteTransforms....
Get the repo: [https://github.com/Unity-Technologies/PhysicsExamples2D/tree/master] Load the scene: [https://github.com/Unity-Techno... Read more
The Editor jumps to another monitor when the layout is changed and when ...
How to reproduce: Set up three monitors, and in Windows Settings, change their location to: ## Main one at the bottom## Two secondar... Read more
[DX12] Fix nullptr access in some functions of BufferD3D12.h
Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more
“Render Quad” Material icon is not rendered in Inspector
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Asset (Create > Visual Ef... Read more
[Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectl...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Test“ scene3. Build and Run for Android4. Observe the square in ... Read more
Saving Visual Effect Graph closes it in Visual Effect Graph window
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more
“NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Make sure Editor theme is set to light3. In Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server