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Builds failing with the Error Code 404
Builds failing with the Error Code 404. File watcher does not trigger after the AcquireFloatingLease and before the Entitlement chec... Read more
[Android] Safe area ignores navigation bar on Android when targeting lev...
How to reproduce:1. Open the attached “IN-116210_android_safearea” project2. Open the “SampleScene”3. In the toolbar, navigate to Ed... Read more
receiveGI MeshRenderer property cannot be searched
Create a prefab from a cube (or any object with a MeshRenderer) Click on the prefab In the inspector right click on the Receive Glob... Read more
Code stripping causes crash in RemoteSettings when Unity Analytics modul...
h3. Problem A runtime crash occurs on Android (and other platforms) when the com.unity.modules.unityanalytics module is removed from... Read more
Crash on RuntimeAnimatorController::BuildCustomController when playing a...
How to reproduce:1. Open the attached “IN-113301.zip” project2. Open the “_Recovery/0 (1)” scene3. Open the “Anims/jump” animation4.... Read more
MeshLOD selection is inverted when importing a model with unknown settings
How to reproduce:1. Create a project2. Add the attached “BuggedTree.fbx” and “BuggedTree.fbx.meta” files to your “Assets” folder3. D... Read more
Reflection Probe renders black when baked with GPU Resident Drawer and G...
Reproduction steps:1. Create a new “High Definition 3D sample” project2. Go to Edit > Project Settings > Graphics > Shader ... Read more
RenderTexture data is not rendered when using a custom render pass
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more
LowLevel 2D Physics Object Callback Targets use MonoBehaviour rather tha...
Callback targets currently restricted to using the `MonoBehaviour` type however this should in-fact be `System.Object` which doesn't... Read more
Assertion Failed UI Error is logged when switching Render Mode to World ...
Steps to reproduce: Open any Project In a Scene's Hierarchy create a UI Document Game Object In the Project Browser create a UI Tool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server