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0
votes
By Design

Generating Light Probe lighting returns inconsistent results on a specif...

Lighting

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Oct 06, 2025

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Version/s: 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce: Open the “TunnelGI.zip“ project Open the “OutdoorsScene” “Generate Lighting” in Window → Rendering → Lighting wind... Read more

0
votes
Duplicate

Enabling Volumetric Clouds in HDRP Environment Sample breaks Scene/Game ...

SRP Templates

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Oct 06, 2025

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Version/s: 6000.4.0a1

Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. Import Environment Samples from Package Manager (PM wi... Read more

0
votes
Won't Fix

Performance issue when activating Blender-exported FBX files

Mecanim Animation

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Oct 06, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the “IN-115811_AnimationPerformanceTest“ project2.Open the “OutdoorsScene”3. Open Window > Analysis >... Read more

0
votes
Fixed

GC.Alloc is called by ProbeVolume.OnDrawGizmos() when playing

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Oct 06, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce: Create a new 3D HDRP Sample project Enable Gizmos in the Game view (on the top right) Open the Window → Analysis →... Read more

0
votes
Not Reproducible

Previous model to world matrix is not correctly set for ASW

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Oct 06, 2025

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Version/s: 6000.0.50f1

From customer: After upgrading to Unity 6 and URP (https://github.com/Oculus-VR/Unity-Graphics/tree/6000.0/oculus-app-spacewarp ) ou... Read more

2
votes
Fixed

InspectorElement and AnimationMode memory leak when selecting different ...

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Oct 07, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Extract and open the attached “IN-119490.zip“ project2. Ensure that the Inspector tab is open3. Click multiple t... Read more

0
votes
Active

[Linux] Highlighted GameObject is not shown in the Inspector

Scene Hierarchy

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Oct 07, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Create a new project2. Select one of the GameObjects in the Hierarchy3. Move another GameObject in the Hierarc... Read more

0
votes
Active

Custom attribute type is not preserved when inserting a template to the VFX

Visual Effects

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Oct 07, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Import the attached VFX Open VFX.vfx and Template.vfx Insert Template.vfx template to VFX.vfx Observe the Blackb... Read more

1
votes
Active

Dimensions of SVG Asset with clipped mask differ when using "Antialiased...

UI Toolkit Graphics

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Oct 07, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Drag and Drop “Asset 45.svg” into the Project window3. In the Project ... Read more

2
votes
Active

[Android][iOS] The Input field caret moves back to the end of the text w...

Text (TextMeshPro)

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Oct 07, 2025

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Version/s: 6000.0.58f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-119675“ project2. Build and Run the Android or iOS Player3. Select the InputField in the... Read more

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