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[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...
How to reproduce:1. Open attached project "RiggingTest3d.zip"2. Open "SampleScene" scene3. Enter Play Mode Expected result: the mode... Read more
[Enlighten] MeshRenderers using Realtime GI continuously refresh the lig...
Repro: 1. Download and open the attached repro project: here2. Open the Scene LightmapContinuousRefresh.unity3. Ensure that the GO "... Read more
[Enlighten] Mousing-over the Inspector when Realtime GI is enabled repea...
Repro: 1. Download and open the repro project2. Open the Scene ContinuousPreprocess.unity3. Ensure that Realtime Global Illumination... Read more
[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps:1. Open the attached project "AddressablesBug.zip"2. Delete old AddressableAssetsData folder3. Create Addressable... Read more
UI Toolkit TextField cursor is offset when using an other language than ...
1. Open hub and install the language pack.2. Open Preferences, select the languages tab and change the preferred language to other t... Read more
Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps:1. Open the attached project "1314326"2. Open scene "Game"3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
Crash when Polybrush Scatter Mesh radius values are set to minimum while...
How to reproduce1. Open the attached project2. Open the PolyBrush window3. Select the Scatter Prefabs on meshes Tool and add Grass 1... Read more
Handles.ScaleSlider handle disappears and does not scale when "scale" p...
How to reproduce:1. Open the user's attached project2. Open "SampleScene"3. In the Hierarchy select "CantBeChanged"4. Try to drag th... Read more
URP - Warnings about missing metadata appear after installing
After installing the Universal render pipeline in a new 2021.1.0b7 project, I get two errors about missing metafiles. Warning: "A me... Read more
[Android][Adreno] Application crashes when loading a R16 bit texture on ...
How to reproduce:1. Open the user's attached project "UnityQuestTextureCrashBugReport.zip"2. Load the Scene "BugReportScene"3. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS