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Editor Perfomance with Empty Scene significantly lower when using 2020.2...
Reproduction steps:1. Create a new empty Project2. Press Play3. Press Stats Expected result: The FPS is relatively the same across a... Read more
Changes to denoising or GI samples counts are not rendered in reflection...
Steps to repro:1. Open the attached project and SampleScene scene;2. In the GICache window (Edit>Preferences...>GICache) press... Read more
MSVO Ambient Occlusion doesn't work
Steps to reproduce:1. Open the attached project ("1324639.zip")2. Open "SampleScene"3. Select "postProcessing" GameObject4. Toggle A... Read more
[Editor] Tooltips are not displayed when hovering over scene template pr...
Tooltips are missing for scene template asset Steps to Repro:1. Create a new project2. Project window > right-click > create &... Read more
[Mobile] TouchPhase.Canceled does not occur when application is minimised
Reproduction steps:1. Open the project in "TouchCanceledTest_2019.4.zip"2. Build "scene" Scene for iOS and deploy the application3. ... Read more
Editor crashes when reordering Audio Mixer Snapshots and undoing
How to reproduce:1. Create a new project2. Create a new Audio Mixer and open it3. Press the "+" sign next to Snapshots4. Reorder the... Read more
[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps:1. Open the attached project "netcodeProj"2. Observe the Console Expected result: No errors appear in the Console... Read more
[XR SDK] [Oculus] Unity crash when unplugging headphones in Play mode
Reproduction steps:1. Connect the headphones to the computer and route the oculus audio through it2. Create a new project3. Enable X... Read more
Emission Shader variants are not included in Build when it's referenced ...
How to reproduce:1. Open the user's attached "To Delete.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor