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Prefabs don't visually show their HideFlags.NotEditable state in the Hie...
How to reproduce:1. Open the user's attached "EnableDisableBugs.zip"2. Open the "SampleScene" Scene3. Expand the "Spawner" GameObjec... Read more
[WebGL][Win 8.1] UI text does not show up after enabling the GameObject ...
How to reproduce:1. Open the user's attached "bug.zip" project2. Go to File -> Build And Run3. Press the "ClickToShowButton" butt... Read more
[XR SDK] [OpenXR] ActionBasedController.SendHapticImpulse is not sending...
Reproduction steps:1. Open the attached project ("VR.zip")2. Open the "WorldInteractionDemo" scene3. Enter Play mode4. Press the gri... Read more
Project can not be built when new module is installed and editor is not ...
Reproduction steps:1. Create a new project2. Open Build Settings3. Select module that isn't installed4. Press "Install with Unity Hu... Read more
[2D][URP] Point lights get duplicated and offest in URP 2D Renderer
When using 2D point lights, they are duplicated, and their double also follows the camera Repro:- download project lights.zip- go to... Read more
[ProBuilder] "Destroying assets is not permitted to avoid data loss." er...
To reproduce:1. Create a new project2. Add ProBuilder package from Package Manager window3. Create a ProBuilder object (a cube, ark,... Read more
Incorrect rendering from user's command buffer when mesh from disabled s...
Reproduction steps:1. Download and open the attached "994948-skinned-mesh-renderer-bug.zip" project2. In the Hierarchy window, selec... Read more
[Scene Hierarchy] ArgumentException is thrown on applying recursive pare...
On Creating Empty Parent from 'Default Parent' Object causes ArgumentException is thrown in console. Refer attached video and stack ... Read more
UnityYAMLMerge fails to merge nested prefabs correctly between different...
Reproduction steps:1. Replace "mergespecfile.txt" in <Earlier version directory, ex. 2019.4.10f1>/Editor/Data/Tools/ with atta... Read more
[ProBuilder] Drag-selection incorrectly selects Child GameObject mesh's ...
How to reproduce it:1. Open the user's attached project "ProBuilderRotatedParentSelectionIssue.zip"2. Load the "SampleScene" Scene3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS