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Debug Console does not reappear when disabling and re-enabling Debug.dev...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Build and run the “/A... Read more
Crash on RaiseException when entering Play Mode in a specific project
How to reproduce:1. Open the attached “IN-102142_CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play... Read more
MacOS persistentDataPath uses old path when built compared to Editor Pla...
How to reproduce:1. Open the attached “IN-101863” project2. Enter Play mode3. Observe the path in Game View4. Exit out of Play mode5... Read more
"Assertion failed on expression" error occurs when multiple Animation Co...
How to reproduce:1. Open the attached “IN-105270” project2. Open the “SampleScene” Scene3. Enter Play mode4. Click the buttons in th... Read more
Warning When Building Mixed Reality Template: MonoBehaviour Instantiated...
Steps to reproduce: Open Unity Hub Create a new project using the Mixed Reality Template Build the project Observe the console after... Read more
Certain textures are incorrectly marked in the render pass list when obs...
How to reproduce:1. Open the attached “IN-105194” project2. Open the “SampleScene”3. Open the Render Graph Viewer (Window → Analysis... Read more
InputSystemUIInputModule causes a memory leak when it is disabled and th...
Reproduction steps:1. Open the attached “IN-105276.zip” project2. Open the “SampleScene”3. Enter Play mode4. From the Hierarchy, sel... Read more
Crash on -[NSApplication endModalSession:] when entering Play Mode in a ...
Steps to reproduce:1. Open the “user’s attached project” or import the “Gem Hunter Match - 2D Sample Project” Asset into a freshly c... Read more
[Silicon] Crash on mono_dump_native_crash_info when recording an Image S...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “Window/General/Recorder/Recorder WIndow“ through the Main Menu3. S... Read more
Character animation freezes when toggling animator on/off in a coroutine
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/BugReport.unity“ Scene3. Enter the Play Mode4. Press t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server