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If Canvas Dimension is Less Than 1 Error
*Steps to reproduce:* 1. Create a UI Canvas with the width/height of 0.5/0.5 2. Drag the UI Canvas into a Quad Layer 3. Ob... Read more
URP Emulation Not Working with ARF Sample Scenes
*Link to Slack Thread:* [https://unity.slack.com/archives/C023E42EUKS/p1712688625844999] *Steps to reproduce:* 1. Instal... Read more
PlayMode Emulation of the Eye Rig Projection Layer Shows Objects in Reve...
*Steps to reproduce:* 1. Create a Cube and Sphere and place the Cube in front of the Sphere 2. Create a new Projection Eye Rig... Read more
Cube Map Layer doesn't work in Android builds
*Steps to reproduce:* 1. Create a Cube Map Layer and add any Texture to it 2. Build to device 3. Observe in HMD that the Cu... Read more
Investigate the jittery-ness of the Eye Rig on device
*Steps to reproduce:* 1. Create a Projection Eye Rig 2. Add objects to the Eye Rig 3. Create a Video Layer using a Quad/Cyl... Read more
The Quad Composition Layer is not showing on Quest 2 when the Texture Ty...
How to reproduce: 1. Open the attached project "QuadCompositionLayer.zip" 2. Switch Platform to Android 3. Build And Run on Meta ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is shown when launching a freshly created project
- Editor Windows dragging behavior is erratic/glitchy when a specific multi-display setup is used and the Editor window is not on the main display
- Meta Quest missing an icon in Build Profiles window in U6.0
- Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
- Material import pipeline strips properties when it is added with a script