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ParticleSystem.MainModule.emitterVelocity from the previous frame is use...
How to reproduce:1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project2. Open the "Scene" Scene3. Enter Play Mode4... Read more
[M1][MacOS] Zoom in/out with Option + RMB (View Tool) has very low sensi...
How to reproduce:1. Create a new project using the default 3D template2. In the Scene View, hold the Option + RMB to use the View To... Read more
MouseOutEvent is triggered when text changes on a UIToolkit label if the...
Reproduction steps:1. Open project "UnityInputTest.zip"2. Open UI Toolkit Debugger from Windows > UI Toolkit > Debugger3. Togg... Read more
[DLSS] [DXR] Ray tracing effects do not scale well with DLSS and produce...
Reproduction steps:1. Open attached project "hdrp_dxr_dlss.zip" and scene "samplescene"2. Set Game View to Play Maximized3. Enter Pl... Read more
Unity Accelerator data becomes corrupt when importing Assets
How to reproduce:1. Install Unity Accelerator2. Install Python 3.9 in "C:\Python39"3. Extract the attached project "ACTest2.zip"4. O... Read more
IL2CPP Building for Android gets stuck when LeapMotion is used
How to reproduce it:1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip"2. Go to the Project Settings ->... Read more
Unity generated UWP project defaults to en-US language
How to reproduce:1. Change OS locale to any other except "en-US"2. Create a new project3. Build to UWP4. Open the Built project fold... Read more
Selectable (i.e. Button) is not shown as selected when it's re-enabled u...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the Button labeled "Test"4... Read more
Input.touchCount always returns 0
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Try to Touch the screen Expected r... Read more
[UWP] IL2CPP ARM64 build fails on VS 16.10 with internal compiler error
How to reproduce:1. Open the attached "SampleProject.zip" project2. Build to UWP3. Open VS solution4. Set platform/config to ARM64 +... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor