Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
1
Found in
2019.4
2020.3
2021.1
2021.1.7f1
2021.2
Issue ID
1342519
Regression
No
Selectable (i.e. Button) is not shown as selected when it's re-enabled until selection is cleared manually
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. Press the Button labeled "Test"
4. Move the cursor away from the Button
5. Inspect the Button's color
6. Wait for the Button to disappear and re-appear
7. Click on the Button again
8. Move the cursor away from the button again
9. Inspect the Button's color again
Expected result: Button is displayed as selected with the "Selected Color"
Actual result: Button is not displayed as selected
Reproducible with: 2019.4.28f1, 2020.3.12f, 2021.1.12f1, 2021.2.0b1
Couldn't test with: 2018.4.361 (There's no option for selected color)
Note:
- Manually resetting the selection and clicking the Button again resolves the problem
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (fix version 2022.1):
Fixed in Unity 2022.1.0a3 and above
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0b8
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.19f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.18f1