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[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated
Reproduction steps: 1. Extract “unity-bug.zip” and open it in the Editor 2. Build and run on Quest device 3. Open File Explorer a... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce: 1. Open user's attached project 2. Switch platform to iOS or PC 3. In the menu bar press Project -> AssetBundle 4. En... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console 5. Press... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps: 1. Open the attached “Test2022URPMemory” user’s project 2. Build and run the Player (File > Build And Run) 3.... Read more
Editor becomes slow when inspecting a Scriptable Object with hundreds of...
How to reproduce: 1. Open the user's attached project 2. Open "Assets/VerticalSliceDialogueDatabase.asset" 3. Select "Quests/Items" ... Read more
[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce: 1. Open the attached project "TestKitKat.zip" 2. Build and Run on Android Expected result: The app opens and load... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: # Create and open a new 2D core project # In the Hierarchy window create a tilemap GameObject # Enter and ... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce: 1. Open the attached “IN-74727” project 2. Open the “SampleScene” 3. Select the “Test” GameObject in the Hiera... Read more
GameObject's position does not match when the same GameObject animation ...
How to reproduce: 1. Open the attached '1210225.zip' 2. Open 'SampleScene' Scene 3. Notice that 'GO_Camera_Ctrl GameObject is animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true