Search Issue Tracker
Fixed
Votes
17
Found in
2022.3.15f1
2023.2.4f1
2023.3.0a18
Issue ID
UUM-58928
Regression
Yes
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps:
1. Open the attached “Test2022URPMemory” user’s project
2. Build and run the Player (File > Build And Run)
3. Leave the Player open on the device for a minimum of 1 hour
Expected result: The Player is still open
Actual result: The Player silently crashes at a random time
Reproducible with: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18
Could not test with: 2021.3.33f1 (Could not bypass multiple compilation errors from the Entities and the Collections packages)
Reproducible environment: macOS Sonoma 14.1.2 (Intel), Windows 10 (user’s)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Not reproducible with these devices:
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00146, Htc 10 (HTC 10), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Notes
* If the device is at any time connected to the Unity Profiler the reproduction does not occur
* The user reported that clearing the Entities library prevents the issue
* The user reported that the probability of encountering this problem decreases when several RenderFeatures are removed
* The user reported that the issue happens in both the release and the development builds
* The user reported that before crashing the Player had extremely high memory usage
* The issue does not always reproduce
* With the 2023.2.4f1, and 2023.3.0a18 versions reproduction for the Google Pixel 4 occurs within ±10 minutes
* Not reproducible with the macOS Standalone platform
* Could not test with iOS platform (Multiple errors in UnityPurchasing.m)
-
MartinTilo
Feb 02, 2024 12:26
This is a duplicate and fixed by
https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-41806
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-41806