Search Issue Tracker
Symbols that are not Standard ASCII are formatted into different symbols...
To reproduce: 1. Open attached project (blank_test_project-master.zip) 2. Open SampleScene 3. Select BasicStringTest from the Hierar... Read more
[WebGL][BuildError] Constant il2cpp build error after OSX 12.3 Upgrade
Repro: On a macOS computer with macOS 12.3: 1. Create a new empty 3D project 2. Switch platform to WebGL 3. Build What happens: the... Read more
Editor freezes when using Addressables AssetReferences
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: th... Read more
[Linux] Performance Regression in Play Mode while using the Editor on Li...
Opening empty projects on Linux in Unity 2020.2 results in a significant performance regression compared to earlier versions. Step... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: # Open a new project # Build the project for WebGL # Cancel the Build during "Linking build.js (wasm)" phase ... Read more
[Windows 7] "WindowsVideoMedia error 0xc00d36b4" error is thrown when lo...
How to reproduce: 1. Open the user's attached "VideoPlayer Issue 2019.15f1.zip" project 2. Open the "SampleScene" Scene 3. Enter Pla... Read more
[Android] The Player crashes with a "JNI ERROR (app bug)" error when the...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “PATHNAME” Scene 3. Install the An... Read more
Android crashes in fmod after upgrading from 2022.3.24 to 2022.3.36
A user updated from 2022.3.24 to 2022.3.36 and now has issues with fmod on Android. They’re seeing new crashes in Firebase with the ... Read more
[Facebook] Editor throw errors related to SDK after Facebook support ins...
How to reproduce: 1. Create an empty project (notice that Facebook support should be installed later) 2. Try to build it on standalo... Read more
Memory leak when using .NET sockets
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build and Run the project (File > Build and Run) 3. Open the “Task... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
- Crash on EditorApplication:Internal_CallUpdateFunctions when pushing property block by index to SpriteShapeRenderer
- Depth Texture Mode "After Opaques" breaks when "Full Screen Pass Renderer Feature" is added
- The Code Previews panel is initially opened in a slightly minimized state