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1
votes
By Design

[OpenGL] Material color changes in the Game View when enabling Post Proc...

Package: Scriptable Render Pipeline Universal

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Jan 03, 2022

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Version/s: 13.1.4

Reproduction steps:1. Open the attached 'PostProcessingTest' project2. Open the 'SampleScene'3. Observe the Camera in the Inspector4... Read more

0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

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Jan 02, 2022

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Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the 'Sandbox-AddressablesCrash' project2. Go to the 'Window -> Asset Management -> Addressables -&g... Read more

0
votes
Won't Fix

The scrollbar Handle Max X-axis anchor changes value when changing from ...

uGUI

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Jan 02, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Download the attached project "Bug.zip"2. In the Game view select 3840x2160 resolution3. Select 1920x1080 resolu... Read more

0
votes
Fixed

Material variants don't apply Tint when using Mask Component

HD RP

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Jan 02, 2022

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Version/s: 2022.1, 2022.1.0b2, 2022.2

How to reproduce:1. Open the user's attached project "URP Testing.zip" Expected result: Image GameObjects with red tint Material app... Read more

0
votes
Won't Fix

Getting incorrect Animation position when connecting, disconnecting, and...

Animation

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Jan 02, 2022

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Version/s: 2019.4, 2020.3, 2021.1.9f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached Unity project "AnimationIssue.zip"2. Go to Assets > Scenes folder and open "Normal.unity"... Read more

0
votes
Fixed

[TMP] Text after hyphen breaks when the hyphen is connected to the text

Package: TextMeshPro

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Jan 01, 2022

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Version/s: 3.2.0-pre.2

How to reproduce:1. Download the attached project "1391990.zip"2. Open "SampleScene" Scene3. Open the Game view and observe the text... Read more

0
votes
Fixed

A Gradient can not be pasted by right-clicking on the Start Color Proper...

Visual Effects - Legacy

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Jan 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b2, 2022.2

Reproduction steps:1. Open the attached 'GradientTest' project2. Open the 'BugTest' Scene3. Observe the Particle System in the Inspe... Read more

2
votes
Fixed

"Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deall...

Package: 2D Sprite Shape

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Jan 01, 2022

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Version/s: 8.0.0-pre.5

How to reproduce:1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And R... Read more

7
votes
Fixed

Crash on GC_push_all when updating custom mesh generation

Mono

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Jan 01, 2022

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Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more

0
votes
Fixed

[URP] Render Pipeline Converter converts and assigns Shader to InternalE...

URP Editor

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Jan 01, 2022

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Version/s: 2021.2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more

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