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[LWRP] Reflection Probe becomes black in an Android build when it is loa...
Steps to reproduce: 1. Open project "Case_1187167" from the provided link 2. Build the project for Android 3. Open the app on Androi... Read more
[iOS] 2019.1 LWRP _AdditionLightsPosition index out of boundary due to i...
LWRP(5.16.1) _AdditionLightsPosition index out of boundary due to invalid value of unity_LightIndices occasionally (More details att... Read more
[LWRP] Sample Texture 2D node with Tangent space produces artifacts when...
Fixed in Universal RP 7.1.6 To reproduce: 1. Open attached project "ShaderGraph_NormalsTest.zip" 2. Open "SampleScene.unity" scene ... Read more
A new shadow without a clear source is forming on 3D Objects when moving...
Steps to reproduce: 1. Open user's attached project "GhostLight.zip" 2. Open "MainScene" 3. Look at the Structure in the Scene so th... Read more
[LWRP][MacOS] Game View is overlayed by background color when Background...
How to reproduce: 1. Create a new LWRP project 2. Right-click mouse in Project Browser > Create > Rendering > Lightweight Render Pi... Read more
[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted
Edge of the icon of Light Type in 2D Lighting has an improper white line Steps to Reproduce: 1. Open Attached project 2. Select Hi... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on F...
Override indicator (blue line) appears misaligned on Freeform Light 2D Steps to Reproduce: 1. Open attached project 2. Install Win... Read more
[Improved Prefab] NullReference Exception is thrown on applying all chan...
NullReference Exception is thrown on applying all changes made to GlobalLight2D Steps to Reproduce: 1. Open attached project 2. Ins... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce: 1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip" 2. Build and Run the project 3. Notice Re... Read more
[LWRP] Projects with LWRP 7.0.1 throw an error related to conflicting wi...
Steps to reproduce: 1. Open the attached project "Case_1184461" 2. Notice the error in the console Expected results: No errors disp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityMain when running Player which was built on 32-bit architecture with "Direct3D12" set as graphics API
- [Android][Vulkan] Nothing is rendered when the Splash Screen disappears in the Player
- Skinned Mesh Prefab teleports when any child Transform change is undone and the prefab is a child of another GameObject
- VideoPlayer received error is not thrown when calling VideoPlayer.errorReceived
- "HideFlags.HideAndDontSave" flag does not work when the Components are added in OnEnable and Awake methods