Search Issue Tracker
[Linux] [Input System] Editor does not return correct mouse position val...
Reproduction steps: 1. Download the attached project: "InputSystemMousePositionBug.zip" 2. Open the SampleScene 3. Enter the Play Mo... Read more
Events are not called in the order they were added when they are modifie...
How to reproduce: 1. Open attached project "InputSystemBug.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Press Spacebar 5. ... Read more
Numerous errors and exceptions get thrown after entering Play Mode when ...
How to reproduce: 1. Open tester-attached project (InputActionsErrors) 2. Create a new GameObject 3. Attach NewBehaviourScript.cs to... Read more
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...
How to reproduce: 1. Open the attached "case_1193017.zip" Unity project 2. Connect a DualShock controller via USB 3. Build and run t... Read more
"error CS1061: 'InputAnalytics.IInputAnalytic' does not contain a defini...
How to reproduce: 1. Open the attached project "AddressableError.zip" 2. Open Window>Asset Management>Adressables>Groups 3. Click... Read more
Input events are not handled when called from the FixedUpdate when Game ...
How to reproduce: 1. Open project "3dtest.zip" 2. Enter the Play Mode 3. Focus the Game window 4. Press the "Spacebar" button Expec... Read more
[Input System] PerformInteractiveRebinding method doesn't detect button ...
How to reproduce: 1. Open the attached "1272563 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes folder 3. Enter ... Read more
"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce: 1. Open the “FleeLink.zip“ project 2. Open the “MainMenu“ Scene 3. Enter Play Mode 4. Click on the “Options” b... Read more
PlayerInput onDisable throws a NullReferenceException error after exitin...
How to reproduce: 1. Open the attached “repro-project.zip“ 2. Enter Play mode 3. Press any button on the keyboard 4. Exit Play m... Read more
InputActions asset gets cleared when the Input System package is updated
How to reproduce: 1. Open the project attached by the user("TEST_XboxOneBuild") 2. Update "Input System" package to any newer versio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true