Search Issue Tracker
[2D] Gizmos of the "Pixel Perfect Camera" doesn't disappear on disabling...
Enabling/Disabling "Pixel Perfect Camera" component in the Inspector tab does not hide/show its Gizmos in Scene View when Gizmos is ... Read more
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain U...
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain Update Method is anything other than Late Update. Read more
[Sprite Editor] Properties under "PixelPerfectCamera" are misaligned whe...
Properties under "PixelPerfectCamera" are misaligned when preset of "PixelPerfectCamera" component is created, refer the attached sc... Read more
[2d] 2d Pixel Perfect Package sample project is not under the specified ...
2d Pixel PerfectPackage sample project is not under the specified folder hierarchy Assets > Samples. All the packages with sample pr... Read more
[2d] [Pixel-Perfect] [LWRP] Using Crop X and/or crop Y makes it difficul...
[2d] [Pixel-Perfect] [LWRP] Using Crop X and/or crop Y makes it difficult to click on UI elements The new LWRP PixelPerfectCamera h... Read more
Sprites are too small when maximizing game window on a large resolution ...
How to reproduce: 1. Set your display screen resolution to 4096x2160 2. Open the attached project 3. In Build Settings, switch the T... Read more
384B GC Alloc in GUIUtility.BeginGUI when using Pixel Perfect Camera
Steps to reproduce: 1. Create new project 2. Import 2D Pixel Perfect package 3. Add Pixel Perfect Camera component to the Main Camer... Read more
[2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Re...
1. What happened [2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Reloading Repro: 1. Open the attached Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open