Search Issue Tracker
Crash on mono_g_hash_table_find_slot with assertion failures when enteri...
Reproduction steps: 1. Download, extract and open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scene... Read more
The time consumption of the Burst function delegate call is unproportion...
How to reproduce: 1. Open the “Archive 3“ project 2. Open the “SampleScene“ 3. Open the “Window > General > Test Runner“ window ... Read more
Release 1.8.16 crashes during optimisation
Release 1.8.16 issue, the attached 7zip (unpacked to c:\ ) appears to repeat the issue with the bcl command line {{+burstc @/c/repro... Read more
The Burst converted value differs from the value of the non-Burst conver...
How to reproduce: 1. Open the “BurstConversion“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Open the “Test“ Game... Read more
Burst.Compiler.IL.CompilerException is thrown when compiling Burst
How to reproduce: 1. Open the “IN-76499_repro“ project 2. Open the “SampleScene“ 3. Observe the Background Tasks tab Expected... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
Crash when removing a specific package from Package Manager window
Steps to reproduce: 1. Create and open a new Unity project 2. Download and import the “[A* Pathfinding Project Pro|https://assetst... Read more
"IOException" error is thrown and Burst debug information fails to creat...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build the project (Building > Build) 3. Observe the Console window E... Read more
Building fails with the error " The directory name is invalid:" when ':'...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Navigate to the Player settings (menu: Edit > Project Settings ... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled