Search Issue Tracker
Fixed in 1.4.2
Votes
0
Found in [Package]
1.4.1
Issue ID
1288563
Regression
No
C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm256_cvtps_epi32
How to reproduce:
1. Make a new project
2. Install Burst
3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function
Expected results: Values get truncated
Actual results: Values do not get truncated and are rounded
Reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.1.15f1, 2020.2.0b13, 2021.1.0a7 (Burst 1.3.5 - 1.4.1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Resolution Note (fix version 1.4.2):
Fixed in Burst 1.4.2 which is available in Unity 2018.4 and above