Search Issue Tracker
Terrain tools brush variables are fractional numbers
How to reproduce: 1. Open the "case_1357269" project 2. Open the "SampleScene" Scene 3. Select the "Terrain" GameObject 4. Slide the... Read more
[Terrain Tools] Brush Strengths usable range appears to be set too strong
Raise or Lower Terrain Brush Strength has a usable range of 0 to 1, the actual real world usage of Terrain sculpting a user would te... Read more
[TerrainTools] Tooltips are missing for the properties of Export Noise t...
[TerrainTools] Tooltips are missing for the properties of Export Noise to Texture settings. In the Noise Editor window, Tooltips ar... Read more
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview "...
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview " appear in the center. In the Noise Editor Window tooltip f... Read more
[Terrain Tool] Brush strength value gets clipped in Paint terrain
[Terrain Tool] Brush strength value gets clipped in Paint terrain. In Paint terrain under the stroke setting, the Brush strength v... Read more
[Terrain Tool] Different property fields are overlapping in Brush Mask F...
[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, diffe... Read more
[Terrain Tool] Icons for Reset is distorted in the terrain tool
[Terrain Tool] Icons for Reset is distorted in the terrain tool. Icons for Reset is distorted in the terrain tool for various tool ... Read more
[Terrain Tools] Create New Terrain allows for infinity input
The Create New Terrain tab within the Terrain Toolbox allows for infinity Terrain Width, Height, or Depth. This will allow the user ... Read more
[TerrainTools] When settings are changed via the Terrain Tools Toolbox, ...
If the user modifies Terrain settings via the Terrain Toolbox, the Inspector window does not update until you mouse over the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI